- How To Play Let It Ride By Bto On Guitar
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- How To Deal Casino Let It Ride
- How To Play Let It Ride
Pull up a chair at the Let It Ride table and change your way of thinking. Unlike most casino games, with Let It Ride, the Players are not competing against the Dealer. In fact, as a Player, you are actually hoping the Dealer has a great hand. It doesnt happen everytime i ride a car tho like it happens for this period of time and all of a sudden, it doesnt then it comes back again. Im not sure how to deal with it anymore tbh it sucks how riding a vehicle has been a struggle i need to keep to myself for such long time now. Don't let a rude person cause you to respond with more of the same. One of the best ways to defuse rude and negative behavior is to stay friendly and positive. This gives the other person a.
Let It Ride poker is a lot like Caribbean Stud Poker. It's a new casino game inspired by traditional poker, but you don't play against the other players. Let It Ride poker was invented by ShuffleMaster, a company that manufactures automatic shuffling machines for casinos.
Like blackjack or Caribbean Stud, Let It Ride is played at a semi-circular table with a dealer on one side and up to seven players on the other side.
Unlike Caribbean Stud Poker, Let It Ride doesn't require you to beat the dealer, either. It's similar to video poker in that respect. Let It Ride poker players are just hoping to create a winning combination of cards which then pays out based on the strength of the hand.
- 100% up to £1000
- 100% up to $300
How to Play Let It Ride Poker
The dealer uses a standard deck of 52 cards and an automatic shuffling machine. The player has three betting circles:
Step 1 – Place Your Ante Bet & Receive 3 Cards
The player places a bet in each of the three circles, and this bet must be the same for each of the three circles. Most casinos have a minimum of $5 or $10. If you bet $10 in the $ circle, you also must bet $10 in the 2 circle and in the 3 circle.
After the bets are posted, the dealer gives each player three face down cards. The dealer also deals two cards face down in the center of the table–these are the community card which will be shared by all the players at the table.
Step 2 – Make a Decision for Your Next Bet
The players get to look at their cards and decide, based on the strength of those three cards and the payouts for the standard poker hands, whether or not to pull back one of their bets. (The one in the '1' circle.)
Pulling Back Your Bet
To pull back the bet, you scrape your cards lightly on the table, and the dealer returns that bet to you.
Let It Ride
If you want to 'let it ride', you place your three cards underneath the bet in circle '1'.
Then the dealer exposes one of the two community cards.
Step 3 – Placing Your Final Bet
Now the players get to make the same decision they made with the bet in circle '1'. They can pull back the bet, or let the bet ride.
One point of confusion for some players new to the game is whether or not they can pull back the bet in spot #2 if they let their bet in spot #1 ride.
Independent Betting Choices
The two decisions are completely independent of each other.
- If you pulled back your bet on #1, you can still pull back your bet on #2.
- If you 'let it ride' on bet #1, you can also still pull your bet back on #2.
- And of course, whether you let it ride on bet #1, you can always choose to let your bet ride on #2.
Step 4 – Community Cards Revealed and Winners are Paid
After this decision has been made by each of the players, the final community card is revealed, and winners are paid off.
You do NOT get to decide whether or not to pull back the bet on the $ (Ante) spot. You're always stuck with that one.
Let It Ride Poker Odds and Payouts
Different Let It Ride hands trigger different payouts, due to the rarity of the hand. The best hand to get in Let It Ride is the royal flush, because it has the lowest odds of hitting and the highest payout. Most Let It Ride strategy deals with when to seek straights and flushes, and when to go for hands with better odds. The tables below show the Let It Ride odds for the main bet and the most common side bet.
Let It Ride Main Bet
To win anything at Let It Ride poker, you need at least a pair of 10's or better. The payout structure looks like this:
POKER HAND | ODDS | PAYOUT |
Royal Flush | 0.000154% | 1,000 to 1 |
Straight Flush | 0.0015% | 200 to 1 |
Four of a Kind | 0.026% | 50 to 1 |
Full House | 0.17% | 11 to 1 |
Flush | 0.367% | 8 to 1 |
Straight | 0.76% | 5 to 1 |
Three of a Kind | 2.113% | 3 to 1 |
Two Pair | 4.753% | 2 to 1 |
Pair / Tens or Better | 25.42% | 1 to 1 |
For reference, the odds of hitting a royal flush with a 5-card hand are 1-in-649,739. The odds for a straight flush are 1-in-72,192, while the odds for a four of a kind are 1-in-4,164.
Let It Ride 5-Card Bonus Bet
POKER HAND | ODDS | PAYOUT |
Royal Flush | 0.000154% | 20,000 to 1 |
Straight Flush | 0.0015% | 2,000 to 1 |
Four of a Kind | 0.026% | 100 to 1 |
Full House | 0.17% | 75 to 1 |
Flush | 0.367% | 50 to 1 |
Straight | 0.76% | 25 to 1 |
Three of a Kind | 2.113% | 9 to 1 |
Two Pair | 4.753% | 6 to 1 |
The player receives this payout for EACH of the bets she still has on the table. So if you're dealt a royal flush, and you have $10 on each of the three betting spots, you'd receive $30,000 in winnings.
If you removed either or both of the bets from betting spot 1 or 2, you receive NO payout for the removed bet.
Let It Ride Poker House Edge & Odds
Let It Ride Poker has a house edge of 3.51%, placing the game in the middle of the pack of casino card games when it comes to house edge. The Let It Ride edge is comparable to Three-Card Poker, though much better than the 3-Card Poker's Pair Plus side bet.
Let It Ride odds are better than Caribbean Stud Poker, though not as player-friendly as famous games like blackjack, baccarat, and craps. Let It Ride's house edge is better than American Roulette, while worse than European Roulette.
Let It Ride Poker Strategy
The strategy for Let It Ride poker is very simple to use. Follow the strategies below to increase your odds of winning.
Correct Strategy for the First Bet
The correct strategy for whether or not to let the first bet ride is as follows:
- If you have a winning hand in your three cards, you should let it ride.
- If you have three cards to a straight flush that are higher than 2-3-4, you should let it ride.
- If you have three cards to a straight flush with a gap, and one of the cards is 10 or higher, you should let it ride.
- If you have three cards to a straight flush with two gaps, and two of the cards are 10 or higher, you should let it ride.
- Otherwise, pull back your bet.
One point of clarification is that a gap means that a card is missing from a sequence. For example, a 6-8-10 has two gaps–the 7 and the 9. On the other hand, a 6-7-8 has no gaps.
This strategy probably seems conservative. That's because the correct strategy for Let It Ride poker IS conservative. Most of the time, you'll be pulling that first bet back.
Correct Strategy for the Second Bet
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The correct strategy for whether or not to let the second bet ride is as follows:
- If you have any kind of winning hand, let it ride.
- If you have four cards to a straight flush, let it ride.
- If you have four cards to a flush, let it ride.
- If you have four cards to an outside straight, and at least one of those cards is a 10 or higher, let it ride.
- Otherwise, pull back your bet.
Another clarification for people who aren't familiar with the concept of an inside straight as compared to an outside straight. Drawing to an outside straight means that you have two possible cards that can complete your straight.
For example, if you're holding 3-4-5-6, two cards could complete your straight–a 2 or a 7. That's an outside straight draw, and you're twice as likely to hit your straight with an outside straight draw.
On the other hand, if you're holding 3-4-6-7, only one card could complete your straight–the 5. That's an inside straight draw, and you're half as likely to hit your straight with an inside straight draw.
Let It Ride Poker Rules
How to Play Let It Ride Poker
The dealer uses a standard deck of 52 cards and an automatic shuffling machine. The player has three betting circles:
Step 1 – Place Your Ante Bet & Receive 3 Cards
The player places a bet in each of the three circles, and this bet must be the same for each of the three circles. Most casinos have a minimum of $5 or $10. If you bet $10 in the $ circle, you also must bet $10 in the 2 circle and in the 3 circle.
After the bets are posted, the dealer gives each player three face down cards. The dealer also deals two cards face down in the center of the table–these are the community card which will be shared by all the players at the table.
Step 2 – Make a Decision for Your Next Bet
The players get to look at their cards and decide, based on the strength of those three cards and the payouts for the standard poker hands, whether or not to pull back one of their bets. (The one in the '1' circle.)
Pulling Back Your Bet
To pull back the bet, you scrape your cards lightly on the table, and the dealer returns that bet to you.
Let It Ride
If you want to 'let it ride', you place your three cards underneath the bet in circle '1'.
Then the dealer exposes one of the two community cards.
Step 3 – Placing Your Final Bet
Now the players get to make the same decision they made with the bet in circle '1'. They can pull back the bet, or let the bet ride.
One point of confusion for some players new to the game is whether or not they can pull back the bet in spot #2 if they let their bet in spot #1 ride.
Independent Betting Choices
The two decisions are completely independent of each other.
- If you pulled back your bet on #1, you can still pull back your bet on #2.
- If you 'let it ride' on bet #1, you can also still pull your bet back on #2.
- And of course, whether you let it ride on bet #1, you can always choose to let your bet ride on #2.
Step 4 – Community Cards Revealed and Winners are Paid
After this decision has been made by each of the players, the final community card is revealed, and winners are paid off.
You do NOT get to decide whether or not to pull back the bet on the $ (Ante) spot. You're always stuck with that one.
Let It Ride Poker Odds and Payouts
Different Let It Ride hands trigger different payouts, due to the rarity of the hand. The best hand to get in Let It Ride is the royal flush, because it has the lowest odds of hitting and the highest payout. Most Let It Ride strategy deals with when to seek straights and flushes, and when to go for hands with better odds. The tables below show the Let It Ride odds for the main bet and the most common side bet.
Let It Ride Main Bet
To win anything at Let It Ride poker, you need at least a pair of 10's or better. The payout structure looks like this:
POKER HAND | ODDS | PAYOUT |
Royal Flush | 0.000154% | 1,000 to 1 |
Straight Flush | 0.0015% | 200 to 1 |
Four of a Kind | 0.026% | 50 to 1 |
Full House | 0.17% | 11 to 1 |
Flush | 0.367% | 8 to 1 |
Straight | 0.76% | 5 to 1 |
Three of a Kind | 2.113% | 3 to 1 |
Two Pair | 4.753% | 2 to 1 |
Pair / Tens or Better | 25.42% | 1 to 1 |
For reference, the odds of hitting a royal flush with a 5-card hand are 1-in-649,739. The odds for a straight flush are 1-in-72,192, while the odds for a four of a kind are 1-in-4,164.
Let It Ride 5-Card Bonus Bet
POKER HAND | ODDS | PAYOUT |
Royal Flush | 0.000154% | 20,000 to 1 |
Straight Flush | 0.0015% | 2,000 to 1 |
Four of a Kind | 0.026% | 100 to 1 |
Full House | 0.17% | 75 to 1 |
Flush | 0.367% | 50 to 1 |
Straight | 0.76% | 25 to 1 |
Three of a Kind | 2.113% | 9 to 1 |
Two Pair | 4.753% | 6 to 1 |
The player receives this payout for EACH of the bets she still has on the table. So if you're dealt a royal flush, and you have $10 on each of the three betting spots, you'd receive $30,000 in winnings.
If you removed either or both of the bets from betting spot 1 or 2, you receive NO payout for the removed bet.
Let It Ride Poker House Edge & Odds
Let It Ride Poker has a house edge of 3.51%, placing the game in the middle of the pack of casino card games when it comes to house edge. The Let It Ride edge is comparable to Three-Card Poker, though much better than the 3-Card Poker's Pair Plus side bet.
Let It Ride odds are better than Caribbean Stud Poker, though not as player-friendly as famous games like blackjack, baccarat, and craps. Let It Ride's house edge is better than American Roulette, while worse than European Roulette.
Let It Ride Poker Strategy
The strategy for Let It Ride poker is very simple to use. Follow the strategies below to increase your odds of winning.
Correct Strategy for the First Bet
The correct strategy for whether or not to let the first bet ride is as follows:
- If you have a winning hand in your three cards, you should let it ride.
- If you have three cards to a straight flush that are higher than 2-3-4, you should let it ride.
- If you have three cards to a straight flush with a gap, and one of the cards is 10 or higher, you should let it ride.
- If you have three cards to a straight flush with two gaps, and two of the cards are 10 or higher, you should let it ride.
- Otherwise, pull back your bet.
One point of clarification is that a gap means that a card is missing from a sequence. For example, a 6-8-10 has two gaps–the 7 and the 9. On the other hand, a 6-7-8 has no gaps.
This strategy probably seems conservative. That's because the correct strategy for Let It Ride poker IS conservative. Most of the time, you'll be pulling that first bet back.
Correct Strategy for the Second Bet
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The correct strategy for whether or not to let the second bet ride is as follows:
- If you have any kind of winning hand, let it ride.
- If you have four cards to a straight flush, let it ride.
- If you have four cards to a flush, let it ride.
- If you have four cards to an outside straight, and at least one of those cards is a 10 or higher, let it ride.
- Otherwise, pull back your bet.
Another clarification for people who aren't familiar with the concept of an inside straight as compared to an outside straight. Drawing to an outside straight means that you have two possible cards that can complete your straight.
For example, if you're holding 3-4-5-6, two cards could complete your straight–a 2 or a 7. That's an outside straight draw, and you're twice as likely to hit your straight with an outside straight draw.
On the other hand, if you're holding 3-4-6-7, only one card could complete your straight–the 5. That's an inside straight draw, and you're half as likely to hit your straight with an inside straight draw.
Let It Ride Poker Rules
Let It Ride poker rules are simple to understand after a few hands. Unlike most table games, the player's wagers are placed on the table before the hand begins. The overall wager is placed on three different symbols, with one-third of the betting stake placed on each symbol: $, 2, and 1. The dealer deals two community cards. Between each hand, the Let It Ride rules require the player to either take back one-third of their bet or leave it on the table to 'let the bet ride'. The ante bet remains no matter what.
- Rule #1: Three Hole Cards: After the players place their bets, the dealer hands three hole cards to each player. The player must decide whether to retrieve the first bet or not. These are the chips located on the '?' symbol.
- Rule #2: Community Cards: The dealer deals one more community card to each player. With this extra information, the player decides whether to keep the bet on the '2' symbol. Then the dealer deals on final card, hands are revealed, and bets are paid.
- Rule #3: Side Bets: Most casinos offer a Let It Ride side bet. These pay out higher amounts on anything between two pairs and a royal flush. The side bet in Let It Ride is a sucker bet, because the house edge is 13.77% or higher.
Tips for Beating Let It Ride
Beating Let It Ride is done through a combination of strategy and good luck. Nothing can help you if the cards don't go your way, but these following tips for Let It Ride optimal play help increase your odds. Let It Ride has strategy elements, so good player pay attention to Let It Ride tips.
Tip #1: When Holding Three Suited Cards
- Bet 3-to-a-Flush: Bet when you hold three suited cards in a row, except under two circumstances: 2-3-4 suited or A-2-3 suited. Otherwise, pull back your bets. Most flushes with lower cards can build in two directions — 3-4-5 could become A-2-3-4-5, 2-3-4-5-6, or 3-4-5-6-7. The two combinations above cannot build in two directions, so the odds are much lower you'll hit the flush.
- Bet 3-to-a-Flush: In all other situations, always let it ride if you are dealt three suited cards. You won't always get the two more suited cards you need, but the payouts are high enough to make it worth your while, if you do.
- Bet 4-to-a-Flush: As long as the cards keep coming, keep pushing this bet. Always let it ride if you receive the first community card is similarly suited. Pull back the bet if the fourth card is not suited, though.
Tip #2: When Holding 4 Suited Cards
- Let It Ride: Let It Ride anytime you hold four suited cards. Though you'll fill the flush less than 25% of the time, the payouts are great enough to make this worth your while.
- Play 4 to an Outside Straight: If you hold four to an outside straight, let the bet ride, even if you have no high cards. If you have at least one high card, this becomes a positive expectation bet.
- Play 4 to an Inside Straight: Also bet four to an inside straight at times, but only when you have four high cards. If you're trying to build an inside straight without high cards, the payouts aren't worth it.
Tip #3: When Holding 3 to a Straight Flush
- Bet on Spread 4: Bet three to a straight flush when the cards are spread 4, if you hold at least one high card. A 'high card' means 10 or higher. 'Spread four' means the cards are within a spread of four numbers, such as (7,8,10), (8,9,J), (9,10,Q), or (9,J,Q).
- Bet on Spread 5: Bet three to a straight flush when the cards are spread 5, if you hold at least two high cards. Once again, 'spread five' means the numbers you hold are spread between a sequence of five cards. In this case, the lowest spread five would be (7,10,J).
Tip #4: Aggregate Payouts
- Maximum Payout Warning: Many casinos have an aggregate payout maximum. This limits the amount of money that's paid out on any given hand to the aggregate of all players at the table. When this happens, it increases the house edge, so players should bet accordingly.
- Lower Bet Amounts: When you see that a brick-and-mortar or online casinos has an aggregate payout limit. For instance, if a casino's maximum Let It Ride payout is $75,000 per hand, you would divide the jackpot size by 3,000 to determine how much your maximum bet should be. The divider would be different for each maximum payout amount, so study the math further to be precise.
Let It Ride versus Other Casino Games
Let It Ride poker can be an entertaining way to switch from slot machines to a table game. There's no competition between the players at the table, and the house edge is better than roulette or Caribbean Stud. On the other hand, if you're willing to learn basic strategy, you can get a much better house edge playing blackjack. Wsm 2008 winner.
'Let It Ride Poker' is a trademark owned by the ShuffleMaster corporation, so you'll sometimes see very similar games called 'Let 'em Ride Poker' or 'Let Them Ride Poker' available at Internet casinos. You're not allowed to copyright the rules for a game, but you can copyright what the game is called, so Internet casinos get around the trademark issues by using a similar, but different, name for their version of the game.
If your trail horse's attention is on the place or buddy he's leaving behind, use his nervous energy to teach him that being with his rider is the best place to be.
Nothing dashes trailride hopes faster than a horse that's not willing to leave—either physically or mentally.
'A horse is a gregarious animal who wants to be in a place where he feels comfortable,' says Dillon, Montana, horseman Randy Rieman. 'That's usually around other horses.'
Rieman has trained horses and tended cattle herds across the West. In addition to working with industry greats such as Billy Askew, Bill Dorrance, Bryan Neubert, Joe Wolter and others, he spent nine years starting colts for Hawaii's famed Parker Ranch.
'Your goal is to get your trail horse's attention off his pal, barn, trailer or other object that is distracting him,' he says, 'and get him focused on yielding to your feel.' Follow along as Rieman outlines five strategies to break the 'magnets' that hold your horse hostage and use that energy to create a willing trail partner.
1. Find separation.
Teach your horse that being with you is the best option, right from the beginning. Your initial training starts when you catch your horse.
A horse that is buddied up with another can often be difficult to catch because he is reluctant to leave his pal. Rieman's suggestion? Invite his friend along to the round pen.
Apply pressure to the pair to drive them around the pen. Depending on the sensitivity and experience of each horse, the pressure can be in the form of your voice, body position or a flag—whatever it takes to get and keep them moving.
The rules are simple: Apply pressure when the horses are together, release it when they are apart. Don't try to drive them apart or hold them in position, Rieman cautions. Each horse has to seek release from pressure on his own for the lesson to be effective. In this case, the release comes when your horse is away from his friend and focused on you.
'One horse will be lazier, smarter or friendlier than the other,' Reiman explains. 'He'll turn and face you first, saying, ‘Here I am.' Meanwhile, the other horse might continue around the pen or try to duck in behind the other horse.'
Let the horse that's offered himself to you stand quietly. Pet him briefly, but concentrate on the other horse, allowing him to keep moving until he, too, finds a place away from his buddy where he can stand and offer himself to you.
'When the horses voluntarily separate and offer themselves, I'll approach first one, then the other. If they stay, I'll reward them each with a scratch,' says Rieman. 'If they leave, I let them get together, then put them to work until they separate themselves again.'
A horse soon learns that separating from his pal and yielding to your approach is less work than avoiding being caught.
2. Stand still.
Saddling is another time when your horse's attention might be elsewhere.
'If my horse is pawing, calling to his pasture mates or moving around, those are all indicators he's not really with me,' says Rieman. 'I want his attention before I proceed.'
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Take advantage of your horse's anxious energy to get him handier on the end of the halter rope. This helps capture the horse's attention and prepare him for saddling.
'If my horse is not with me or not offering steadiness, I'll move him around on the lead, asking for yielded circles with slack in my rope,' he explains. 'I'll also ask for some direction changes—anything to keep his feet hustling until he wants to stop and stand still.
'When your horse finds a spot to plant his feet and get settled, then it's time to saddle him.'
3. Get disconnected.
Instead of trying to force your horse down the trail when his attention is on the barn or a buddy he's left behind, use your horse's preoccupation to teach him to leave willingly.
A rider assumes if he can get a horse down the trail, then everything will be fine, but if your horse doesn't mentally depart, chances are he'll physically make a break for his comfort zone when he gets insecure on the trail. This is dangerous for both horse and rider.
Refocus the horse's energy by making him work harder when he's near his pals or the barn. Ask him to yield his hips, shoulders or ribs. Ride circles, figure eights, serpentines or other patterns until he begins to yield, then ask him again to ride away from the comfort zone created by his horse friends and familiar barn.
4. Stay straight.
Working on straightness not only helps break buddy- and barn-sourness, but it also helps your horse become more compliant. A horse exhibits natural straightness, explains Rieman, going directly to or directly away from whatever is drawing him.
'When you're parallel to a ‘magnet' [anything drawing your horse's attention away from you], your horse's shoulders and ribs will press in one direction,' he says.
You can use that to your advantage by cueing the horse to continue on that crooked path, helping him learn how much more comfortable he can be by moving in a straight line.
Walking alongside a pasture, a horse might point his nose toward horses across the fence, while his body curves away from them. Rather than force straightness in your horse by using an outside rein and leg to pull and push him back into position, try doing the exact opposite.
'Ask your horse to curve his body a little more [in the direction of his attention] until he's stepping in and over that hind leg and setting himself up to disengage,' Rieman suggests. 'Then, change directions and go the opposite way.'
How To Deal Let It Ride Poker
Continue to work down the fence line from each direction, asking your horse to step almost in a half-pass until he frees up his hindquarters and offers a change.
How To Deal Casino Let It Ride
Soon, your horse will search for a place to relieve this pressure because his body is in a bind. And when he does, he will find the release comes when he travels parallel to the pasture in a straight line.
'You're using your horse's physical position,' says Rieman, 'but you're actually getting him mentally unhooked from the other horses and interested in going where you're going.
'For a while, your horse doesn't think you're going anywhere. He just thinks you're right there doing what he wants to be doing. He soon discovers ‘getting with your feel' is a better deal.'
5. Find freedom.
'Work' and 'sweat' aren't bad words, Rieman points out. If a horse has to work up a sweat before he's willing to leave freely, then let him work up a sweat doing things that will be of benefit to you and the horse in the future.
Take advantage of the impulsion he's offering. Make direction changes and speed transitions. When he looks for another place to be, let him leave and see how straight he'll travel.
How To Play Let It Ride
Don't be in too big a hurry. Using less pressure over a longer period of time is often more productive and effective than greater pressure over a short duration. 'Usually, it's during the search for the right answer that the lesson gets learned,' Rieman says. 'Give the horse time to discover that resisting and pulling against the pressure does not gain him freedom—that yielding to it does.'
Article originally published in the August 2007 issue of Western Horseman.